Benjamin Critton's Branding for Picture Room

Curator: Lotta Nieminen
date: November 24, 2014
Categories: Brand & Identity Design
Tags: graphic design

Picture Room, the art store offshoot of Soho bookstore McNally Jackson that specializes in rare prints, posters, and art publications, doesn't only host work from the likes of Dexter Sinister and Robin Cameron (opening in January), but also has a killer branding.


Behind the visual identity is artist and designer Benjamin Critton, whose work I’ve admired for a while now.

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CRCR's Envy-Inducing Tumblr

Curator: Erica Gorochow
date: November 21, 2014
Categories: Art, Design in Film, Illustration
Tags: animation, illustration

Do you ever look at something and just think: sigh. French collective CRCR’s has a tumblr  chock full of enough production gifs, illustrations, and doodles to keep me humble. This stuff is pure cool. Happy Friday!

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Brutus Collective's Animated Thriller with Payoff

Curator: Erica Gorochow
date: November 20, 2014
Categories: Design in Film, Motion Graphics
Tags: animation, video

I’m usually able to look at a video and take an educated guess on how something was made, but "Horde" by the Brutus Collective eluded me. The film features masterful cel and 3D animation, in addition to an eerie stop-motion-like varnish that coats the each scene. 

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Man vs. Machine: Film4 Broadcast Rebrand

Curator: Erica Gorochow
date: November 19, 2014
Categories: Design in Film, Motion Graphics, Packaging Design
Tags: branding, Film, redesign

Film4 / Idents / Full Set from ManvsMachine on Vimeo.

How do you visually distill cinema in 30 seconds? That brief sounds as enticing as it is daunting, but London-based studio Man vs. Machine crafted a supremely elegant solution to that challenge in their rebrand for the UK’s Film 4 network

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Vectorpark is a Welcome Antidote to the Candy Crush Aesthetic

Curator: Erica Gorochow
date: November 18, 2014
Categories: Art, Design in Film, Experience Design
Tags:

Thanks to gateway drugs like Two Dots and Threes, I’ve become increasingly attuned to the growing world of casual, design-centric games. One node in the indie gaming scene that has particularly inspired me is Vectorpark, a.k.a. Patrick Smith. In a world where Candy Crush aesthetics have dominated, Vectorpark is a breath of fresh air. 

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