Paper: FiftyThree

Curator: Jenny Lam
date: June 27, 2013
Categories: Experience Design, Illustration
Tags: apps, ipad, tools, user experience
Paper by FiftyThree is a well-executed app designed specifically for touch interface so that you can capture ideas, sketches and drawings on your iPad.
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WWF Together iPad App: AKQA

Curator: Local Projects
date: March 6, 2013
Categories: Advertising, Corporate Communications Design, Entertainment Design, Experience Design, Information Design
Tags: all ages, animals, App, infographics, ipad, origami, World Wildlife Fund
Lush photography, simple and light-handed infographics, and fun comparative views like “human vision” vs. “tiger vision” make this app for the World Wildlife Fund easy and enjoyable to dive into for all ages—something we know is not easy to achieve.
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Wee Society

Curator: Bryony Gomez-Palacio
date: October 1, 2012
Categories: Book & Magazine Design, Entertainment Design, Experience Design, Illustration, Motion Graphics
Tags: family, illustration, ipad, Kids, love, Print, quirky, work
A feel good story that looks good, too. When you combine love, family, great work and passion, things usually end up on a high note.
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Paper app for iPad: FiftyThree

Curator: Randy J. Hunt
date: August 17, 2012
Categories: Entertainment Design, Experience Design, Illustration
Tags: App, drawing, ipad, sketch, software
Paper has taken the metaphor of your standard duty sketchbook and packed it up into a tight, fast, fun-to-use iPad app. You organize your work into different sketchbooks, which you can name and (within tight limits) customize. You swipe through books that have dimension and texture. Surely a list of titles or a grid of books would allow you to show more books at once, but hey, this works out just fine.
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Svpply app: Allan Yu

Curator: Randy J. Hunt
date: August 16, 2012
Categories: Brand & Identity Design, Experience Design, Typography
Tags: App, Color, commerce, interaction, ipad, iPhone, minimal, product, shopping
The iOS apps from social shopping site Svpply are lessons in “just enough.” Brand consistency, smart interactions and a great frame to set the stage for high quality photos of interesting products, these apps just plain feel good.
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