FADER.com re-design

Curator: Tina Hardison
date: February 26, 2015
Categories: Design in Music, Experience Design
Tags: culture, music, web design
Wondersauce recently launched their re-design of the FADER's online presence. As a regular FADER magazine reader myself, I never knew I could enjoy an online editorial experience so much. The full-screen photography, seamlessly integrated music, and fluid grid of content is a beautiful extension of the magazine experience.
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Medium.com: Cure the for the Common Internet

Curator: Rodrigo Corral
date: September 1, 2014
Categories: Information Design
Tags: editorial, web design
It’s worth acknowledging when design is so functional you barely notice it.

Medium, created by the original Twitter folk, is a great example of this and gives me some hope for the mainstream Internet. Business objectives seem to compromise even the most well intended digital interfaces, and we're basically punished for reading online by top ten lists, banner ads and tricky text links.  Medium comes through with a refreshing design experience that not only allows all users to have a voice, but inspires them to respect imagery in combination with the written word. I hope it lasts.  
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Take a "Night Walk" with Google

Curator: Jennette Snape
date: August 4, 2014
Categories: Experience Design
Tags: experience design, google, web design
Google's "Night Walk" feature takes you on an immersive journey through the lively Cours Julien in Marseille, famous for its unique atmosphere and street art. Listening to your guides Julie and Christophe, you can wander around the vibrant streets as if you were really there, thanks to 360-degree panoramas captured at night. Your walk is enriched with photos, images, videos, sounds and interesting facts to help you dive into this neighborhood and learn more about its diverse culture and history.
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Unbuilding: Rob Giampietro

Curator: Tim Belonax
date: January 11, 2013
Categories: Book & Magazine Design
Tags: criticality, presentation, web design
A critical component of making work is the reflection and deconstruction of said work. I’ve told students and young designers alike that once they leave school, the level of criticality surrounding their work will dramatically change, usually for the worse. After school it can be difficult to match the level and depth of critique that is native to the classroom. It is up to us to continue this process—to hold ourselves to better standards.
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