Draw a Stickman: Hitcents

Curator: MoMA Design Studio
date: July 2, 2012
Categories: Design for Entertaining, Experience Design, Illustration, Motion Graphics
Tags: drawing, game, Kids
We love this simple interactive game where you start by drawing a stickman, and as the story goes along, you continue participating by drawing different props.
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Portal—No Escape: Dan Trachtenberg

Curator: Stewart Smith
date: November 11, 2011
Categories: Design for Entertaining
Tags: game, Portal

For the fans it began with this tweet: “1.5 years in the making, it is finally out. Looking forward to hearing what you think.” Within a day it had more than a million views. Not bad for a self-initiated side project. Dan Trachtenberg’s short film No Escape translates Valve Corporation’s critically acclaimed Portal video game series into a live-action short. So what separates No Escape from other video-game inspired films and shorts? The game itself. 

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Tiny Wings: Andreas Illiger

Curator: Rafael Fajardo
date: October 31, 2011
Categories: Design for Entertaining, Experience Design, Illustration
Tags: casual game, game, interaction, interface, one-button
Tiny Wings is a one-button game available on iOS devices (sorry Android owners). It is easy to learn, difficult to master, devilish to play, delightful to look at, quick to download.
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Quadradius: Jimmi Heiserman and Brad Kayal

Curator: Kevin Slavin
date: August 16, 2011
Categories: Experience Design
Tags: game, videogame
In this free two-player head-to-head internet game, a round typically lasts around 20 minutes.
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