Using his background knowledge from working as a graphic designer, Daniel employs a rational, logical and pragmatic approach when making work. He has an ongoing interest in proposing and finding solutions to problems, often problems that cannot be formulated before they have been solved; the shaping of the question is part of the answer. He looks for things to fix or improve, working like a tinkerer/inventor, and proposes alternatives to existing models, preferring to find ways around doing things properly, bypassing the struggle. He uses self-referentiality as an objective guide to reduce the extraneous and subjective, and strives for a conceptual logic. The idea is paramount and the material form secondary.