Monument Valley App: ustwo

Curator: Katie Dill
date: June 24, 2014
Categories: Experience Design
Tags:
ustwo, Monument Valley App.

This app is awe-inspiring. Sure, it seems like just a game but that’s only part of it. It’s a joy to look at and use. This is a great example of where app design is going—three-dimensional hyper-realism. I wouldn’t consider it an interface, but more of an environment with materiality and depth. The challenge is to move a silent character—a princess—through a series of mazes. Each level gets harder by testing your problem solving skills and your ability to stay on task, despite how easy it is to get distracted by all the beautiful surroundings.

  • Liz

    Love this game! I picked it up a few weeks ago and finally just got to it a few days ago. The only thing I’d change is to add more levels, I want it to be a lot longer because it’s so gorgeous and fun.

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