WWF Together iPad App: AKQA

Curator: Local Projects
date: March 6, 2013
Categories: Corporate Communications Design, Design for Entertaining, Experience Design, Information Design, Promotional Design & Advertising
Tags: all ages, animals, App, infographics, ipad, origami, World Wildlife Fund
Lush photography, simple and light-handed infographics, and fun comparative views like “human vision” vs. “tiger vision” make this app for the World Wildlife Fund easy and enjoyable to dive into for all ages—something we know is not easy to achieve.
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The Second Screen: popSLATE

Curator: Chris Rushing
date: December 14, 2012
Categories: Experience Design, Package Design
Tags: App, e-ink, iphone case, popslate
I don’t know about you, but my iPhone seems to love losing power at a rapid rate. Every single day. Whether I’m using it to follow a routine at the gym or trying to find that hole-in-the wall dive bar my friends are at, I have to constantly unlock and check my phone. popSLATE might be the coolest solution to my problem.
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Dark Sky: Rain Forecaster App

Curator: Scribble Tone
date: November 22, 2012
Categories: Experience Design, Information Design
Tags: App, graphs, mobile, weather
Anyone that’s been to Portland knows it rains a lot. This iOS micro-weather app is especially helpful to us because we like to walk, bike and take advantage of nature, which surrounds us here and is easily accessible.

Dark Sky basically only does two things, but it does them well. First, it graphs out the expected rain intensity for the next hour. You can quickly see when the rain is coming, and how hard it will fall.

Second, it alerts you before the rain comes. You can set the threshold to light, medium or heavy, and an alert will be sent shortly before that threshold is expected to be reached.
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Paper app for iPad: FiftyThree

Curator: Randy J. Hunt
date: August 17, 2012
Categories: Design for Entertaining, Experience Design, Illustration
Tags: App, drawing, ipad, sketch, software
Paper has taken the metaphor of your standard duty sketchbook and packed it up into a tight, fast, fun-to-use iPad app. You organize your work into different sketchbooks, which you can name and (within tight limits) customize. You swipe through books that have dimension and texture. Surely a list of titles or a grid of books would allow you to show more books at once, but hey, this works out just fine.
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Svpply app: Allan Yu

Curator: Randy J. Hunt
date: August 16, 2012
Categories: Brand & Identity Systems Design, Experience Design, Typographic Design
Tags: App, Color, commerce, interaction, ipad, iPhone, minimal, product, shopping
The iOS apps from social shopping site Svpply are lessons in “just enough.” Brand consistency, smart interactions and a great frame to set the stage for high quality photos of interesting products, these apps just plain feel good.
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