Running From Camera

Curator: Joey Cofone
date: December 16, 2013
Categories: Design for Entertaining
Tags: joey cofone, simple
Running From Camera, which started in 2006, is the first project I encountered that gave me a sense of the utter power of simplicity.  

The concept: The rules are simple: I put the self-timer on two seconds, push the button and try to get as far from the camera as I can.
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Tall Tales From a Large Man: Aaron Draplin

Curator: Firebelly Design
date: December 13, 2013
Categories: Brand & Identity Systems Design, Design for Entertaining, Package Design, Promotional Design & Advertising, Typographic Design
Tags:
Aaron Draplin has to be the hardest working designer in the country.

Throughout this week on Design Envy, each of our posts will feature an aspect that we value greatly within our studio. Today’s post speaks to commitment.
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Show Boat: Thirst

Curator: Firebelly Design
date: December 10, 2013
Categories: Design for Entertaining, Promotional Design & Advertising, Typographic Design
Tags: opera, Poster, promo

Thirst produces work that is bold, beautiful and unexpected. Beyond having the vision and technical skills, Thirst has the exceptional ability to speak to—and back up—their ideas.


Throughout this week on Design Envy, each of our posts will feature an aspect that we value greatly within our studio. Today’s post speaks to trust.

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Pixelstick: Bitbanger Labs

Curator: Eric Rodenbeck
date: November 8, 2013
Categories: Design for Entertaining, Motion Graphics
Tags: art, design technology, Light painting
I don’t even know how to start explaining this, because a) these days I spend more time in front a computer than I do behind a DSLR, and b) I turn into a drooling, excited eight-year-old boy at the thought of painting with light, which is exactly what the Pixelstick lets you do. 

Painting. With freaking light!
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Valve Steam Controller

Curator: Rob Girling
date: November 1, 2013
Categories: Design for Entertaining
Tags: Gaming, gaming console, industrial design, TV
As a longtime gamer, a recovering game designer and a Valve Fanboy, I love their community-focused open source Steam Box effort. 
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