Monument Valley App: ustwo

Curator: Katie Dill
date: June 24, 2014
Categories: Experience Design
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This app is awe-inspiring. Sure, it seems like just a game but that’s only part of it. It’s a joy to look at and use. This is a great example of where app design is going—three-dimensional hyper-realism. I wouldn’t consider it an interface, but more of an environment with materiality and depth. The challenge is to move a silent character—a princess—through a series of mazes. Each level gets harder by testing your problem solving skills and your ability to stay on task, despite how easy it is to get distracted by all the beautiful surroundings.
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Bike Light: Sparse

Curator: Katie Dill
date: June 23, 2014
Categories: Experience Design
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Designed by local San Francisco bike enthusiasts, this bike light seeks to ease riders’ daily commute. I’ve lost more than one bike light because I’ve forgotten to remove it on either end of my commute. With Sparse, you install it once and never have to remove it again. The design is sleek, the materials are solid and it looks great integrated into the bike. Just set it and forget it.
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Native Shoes

Curator: Brian Mah
date: June 19, 2014
Categories: Packaging Design
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Native Shoes creates classic design silhouettes with the lightest, most comfortable materials. 

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See Political

Curator: Brian Mah
date: June 18, 2014
Categories: Information Design, Motion Graphics
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My friends at Imaginary Forces have created a very clever video series called See Political. They break down various statewide public policy issues in a series of shorts that are fun, simple, and easy to understand. 

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hashtagSANDY

Curator: Brian Mah
date: June 17, 2014
Categories: Book & Magazine Design
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#SANDY is a book which curates a collection of established photographers work around the Hurricane Sandy aftermath. 

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